Interactive 3D-Animation

Interactive 3D-Animation is a main field of study at the University of Ulm,
Faculty of Computer Science,
Department of Media Informatics.

The project was the development of a 3D-Game with focus on character-animation.

Ubersled

The Team Ubersled

Our team consits of 3 persons, working the whole 3 semester together:

Fei Fei, Timo Gienger and Uygar Kalem

Fei Fei

Fei Fei
Semester: 8th
Year of birth: 1976
email: feixiaoli@web.de

Fei Fei

Tasks and work:
- Modeling of Sleds
- Texturing of Sleds
- Character Animation
- Implemented some Menus
- Animation Loader
- Modeling of Track "Dao"
- Texturing of Track "Dao"
- Voice Acting
- Testing & Bugfixing :)

Timo Gienger

Timo Gienger
Semester: 8th
Year of birth: 1977
email: timo.gienger@t-online.de

Timo Gienger

Tasks and work:
- Incipiencies of physics
- Incipiencies of animations
- Part of the rigging-team
- Modeling of character Tamia
- Texturing of character tamia
- Binding character to skelett
- Modeling of track "Tricky Track"
- Texturing of track "Tricky Track"
- Implemented Main-Framework
- Camera Implementation
- Postprocessing of SoundFX
- Implemented SoundFX
- Implemented MP3/Ogg with FMOD
- Implemented Radio-Stream function with FMOD
- Implemented most Menus
- Implemented HUD
- Voice Acting
- Testing & Bugfixing ;)

Uygar Kalem

Uygar Kalem
Semester: 8th
Year of birth: 1980
email: umdrglordkng@gmx.net

Uygar Kalem

Tasks and work:
- Rendering Pipeline
- Shadowmapping
- Skycube
- Physics System
- Cg Vertex/Pixel Shader for Title Screen
- Gameplay
- Maya Track Exporter
- Track Loader
- Particle System
- Track Prototypes
- Voice Acting
- Testing & Bugfixing :)