Interactive 3D-Animation

Interactive 3D-Animation is a main field of study at the University of Ulm,
Faculty of Computer Science,
Department of Media Informatics.

The project was the development of a 3D-Game with focus on character-animation.

Dancing Class

Team Dancing Class

In alphabetical order: Monika Göttle, Marco Jahn, Jennifer Lücker, Iris Wörsdörfer

Monika Göttle

Semester: 8
Year of birth: 1981
e-mail: Monis email

Monika

My main occupation was character and content modeling, texturing and animation. Consequently, it was my task to model our pirate as a low-poly character, to bind his skin and to create his texture. Furthermore, I did some content modeling and texturing and modeled the island and the beach arena, and finally, I also created some dance animations for our character model.

Homepage: www.limonix.de


Marco Jahn

Semester: 8
Year of birth: 1979
e-mail:
mj3@informatik.uni-ulm.de

Marco

My discipline spreading tasks:
- development of the structure/
interfaces to integrate all the games
- the incredible making-of video

In "Dancing Class" I worked mainly on:
- particle system
- xml based environment loading
- soundfx and music with fmod
- song management (loading and customizing)
- move edit mode
- implementation of special modes
- score system
- menues and navigation
- environment of temple of funk level
- camera
- gameplay
- memory management


Jennifer Lücker

Semester: 8
Year of birth: 1980
e-mail:
jl12@informatik.uni-ulm.de

Jenny

My discipline spreading tasks:
- character selection screen
- part of the rigging team
- the incredible making-of video

In "Dancing Class" I worked mainly on:
- concept art
- animated sky cube
- lighting-effects
- animation management interface
- gameplay
- score system
- game controls (dancemat)
- HUD
- conception of special modes
- texturing


Iris Wörsdörfer

Semester: 8
Year of birth: 1981
e-mail:
iw1@informatik.uni-ulm.de

Iris

My discipline spreading tasks:
- character selection screen

In "Dancing Class" I worked mainly on:
- character animations