Interactive 3D-Animation
Interactive 3D-Animation is a main field of study at the University of Ulm,
Faculty
of Computer Science,
Department of Media Informatics.
The project was the development of a 3D-Game with focus on character-animation.
In our project we used several OpenSource-Libraries and Engines! For more information on those visit the following pages!
In the beginning two teams used the ODE (OpenDynamicsEngine) by Russel Smith for their physical simulations. It worked, but the physics where too realistic so they finally used ODE only for collision detection.